Are there any moves from real, preferably reasonably well known games which humans agree are great moves, but which engines cannot see, or, at least, think are weak/average?
Here is an example that I know of (although probably not a great example) from a Kasparov-Topalov game called "Kasparov's Immortal" on chessgames.com. After Topalov played Qd6, Kasparov sacrificed the rook on d4, which Stockfish depth 71, as said in a video by the Chess Club and Scholastic Center of Atlanta, still thinks to be just an acceptable move. But it is a move which human players may consider to be extremely creative and very strong.
[Title "Kasparov-Topalov, Wijk aan Zee NED, 1/16/1999"]
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1. e4 d6 2. d4 Nf6 3. Nc3 g6 4. Be3 Bg7 5. Qd2 c6 6. f3 b5 7. Nge2 Nbd7 8. Bh6 Bxh6 9. Qxh6 Bb7 10. a3 e5 11. O-O-O Qe7 12. Kb1 a6 13. Nc1 O-O-O 14. Nb3 exd4 15. Rxd4 c5 16. Rd1 Nb6 17. g3 Kb8 18. Na5 Ba8 19. Bh3 d5 20. Qf4+ Ka7 21. Rhe1 d4 22. Nd5 Nbxd5 23. exd5 Qd6 24. Rxd4 cxd4 25. Re7+ Kb6 26. Qxd4+ Kxa5 27. b4+ Ka4 28. Qc3 Qxd5 29. Ra7 Bb7 30. Rxb7 Qc4 31. Qxf6 Kxa3 32. Qxa6+ Kxb4 33. c3+ Kxc3 34. Qa1+ Kd2 35. Qb2+ Kd1 36. Bf1 Rd2 37. Rd7 Rxd7 38. Bxc4 bxc4 39. Qxh8 Rd3 40. Qa8 c3 41. Qa4+ Ke1 42. f4 f5 43. Kc1 Rd2 44. Qa7
Are there any moves in well known games which engines don't recommend, but which the best human players would prefer?