Timeline for Can a single player's choice of opening dictate a more (or less) aggressive game?
Current License: CC BY-SA 3.0
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Jun 13, 2012 at 18:38 | history | edited | Daniel | CC BY-SA 3.0 |
added 17 characters in body
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Jun 6, 2012 at 6:45 | vote | accept | javatutorial | ||
Jun 5, 2012 at 19:40 | comment | added | Akavall | A great example where closed position turns into a tactical struggle is King's Indian Defense. | |
Jun 5, 2012 at 11:31 | comment | added | javatutorial |
Everything you said is true :) and in general it's quite simple to turn an "open game" closed. For example: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.d3 , from this 2-Knight Defence variant games tends to be positional, even after the "open" 1.e4 e5 , and this choice is all in White's hand, who initially chose 1.e4 (a tipical "aggressive" start). But is there a way, on the contrary, to turn into a tactical struggle a closed opening, such as 1.d4 d5 , for example?
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Jun 5, 2012 at 10:43 | history | answered | Teofrostus | CC BY-SA 3.0 |