Timeline for Is it possible for a move to be recomended by engines but rejected by professional human players?
Current License: CC BY-SA 4.0
12 events
when toggle format | what | by | license | comment | |
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May 16, 2019 at 4:14 | vote | accept | Zuriel | ||
Jan 16, 2019 at 1:35 | comment | added | Cort Ammon | I would argue that it is highly probable that moves exist for which one professional human player considers them to be good and another professional human player considers them to be bad, due to playstyle differences. That on its own should almost invariably lead the answer to be "yes," without even considering the computer. | |
Jan 15, 2019 at 10:44 | history | protected | Ellie | ||
Jan 15, 2019 at 6:13 | answer | added | sjb-2812 | timeline score: 0 | |
Dec 11, 2018 at 2:53 | answer | added | Allure | timeline score: 6 | |
Dec 10, 2018 at 9:00 | history | tweeted | twitter.com/StackChess/status/1072053451058745345 | ||
Dec 8, 2018 at 21:38 | answer | added | plus1 | timeline score: 1 | |
Dec 8, 2018 at 15:21 | answer | added | user1583209 | timeline score: 13 | |
Dec 8, 2018 at 15:17 | answer | added | Adhvaitha | timeline score: 1 | |
Dec 8, 2018 at 13:51 | history | edited | Brian Towers♦ | CC BY-SA 4.0 |
Fix typo
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Dec 8, 2018 at 13:51 | answer | added | SmallChess | timeline score: 1 | |
Dec 8, 2018 at 13:23 | history | asked | Zuriel | CC BY-SA 4.0 |