Timeline for BigData of chess
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Feb 28, 2017 at 12:36 | comment | added | pimi | @Bad_Bishop I like the thing about 'maintaining the tension' ... is true they do not need to simplify positions to get a good score about a future position. | |
Feb 28, 2017 at 12:22 | comment | added | user1108 | @user1583209: Good point about ambiguity in the calculation. Another way to make the calculation is to use total half moves in the denominator (80 = 40 white half-moves + 40 black half-moves). | |
Feb 28, 2017 at 12:10 | comment | added | user1583209 | I believe (not sure) the data in this case would be calculated as 15/20 since it is for one player only. Anyway, if the game ends at the 40th move you are right (even though the example is a bit unlikely). I was more thinking of situations where you end up in some endgame and keep on playing without pieces being captured for a long time. | |
Feb 28, 2017 at 12:02 | comment | added | user1108 | @user1583209: but to get to an endgame, where material is reduced, there must have been a lot of captures. In a 40 move game, if you go to a K+P vs. K endgame, there are 29 captures, so 29/40 = 72.5% of (full) moves are captures. | |
Feb 28, 2017 at 11:57 | comment | added | user1583209 | " ...are famous endgame players, therefore their games are likely to include a lot of captures..." Note that the data does not list the total number of captures but the "capture percentage" (relative to non-capture moves). I would expect that in endgames there are relatively fewer capture moves. | |
Feb 28, 2017 at 9:14 | history | answered | user1108 | CC BY-SA 3.0 |