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0

I dont think that you will improve unless you play SOME slow games. Others have mentioned the resources for learning from them. Then play whatever number of fast games gives you most enjoyment. Unless you are having fun there may be no motive to improve. Analyse the fast games only if are not sure what went wrong.


4

1. I'd advice you to just play the time control you enjoy the most. Ideally, slower games let you think more carefully about your moves so they're great training, but time is a limited resource and you can only play so many 30 minute games. 2. This depends on the type of mistake you're making. If you're blundering your pieces away, then you probably need to ...


8

In addition to the other answer, I can recommend Lichess, it's totally free and has really nice features. After a game finishes, you can request evaluations. If you click "Learn from your mistakes", you get the positions where you made mistakes/blunders and you try to find the correct move. If you cannot find it, it tells you the correct move.


5

This is a little bit of a tricky question to answer definitively. There are Right and Wrong approaches, there are multiple opinions on what is the best method. I am going to try and approach this somewhat neutrally with my thoughts based of your statements. 1. What's a better timed game to learn from? I usually play 10 minute games, but I've considered ...


5

I don't think the fact that chess is deterministic means anything in practice for training (it does for playing of course). Compare for instance with poker, a non-deterministic game where it's still possible to develop a long-term winning strategy. Poker training is not that different from chess training. We must understand however that the word "...


2

Warning: My answer will be very subjective. Methinks that your maybe a bit long-winded paragraph essentially boils down to the question: positional or tactical play? And here I daresay that 99% of the 3500 ELO of nowadays computer are due to brute calculating force. Only 1% is due to improved heuristics of assessing positional factors that don't need ...


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