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58

That only works in blitz time controls with no increment. If you accept games with no increment you are basically agreeing that flagging is part of the game and sportsmanlike. If you personally find it unsporting then always play with an increment and decline challenges with no increment.


41

In blitz, time is a major factor in the game, and it is fine to try and win on time. If you used too much time, and your opponent thinks he can flag you, there is nothing wrong with that. It is part of the game.


39

No it's not. Your opponent spent more time to reach a winning position and you spent less time to get time advantage. It's quite fair to use your time advantage over your opponents position advantage. Time control is a part of chess.


34

Time is a resource in blitz chess, as much as or even more so than material. If it isn't unsportsmanlike to capture your opponent's material, how is it unsportsmanlike to capture their time? In blitz chess, there is often a time-endgame. Otherwise pointless checks and random-looking moves are part of this endgame. From my perspective, this is part of what ...


20

Some things that have helped me get better are: Counter-intuitively, continue to work hard on your slow game. The best speed game players in the world just happen to be the best slow game players. When playing slow games, you are giving your brain more "soak time" to absorb patterns and really grind into positions, giving your analysis ("I takes, he takes, ...


20

What rules (if any) cover a situation like this? 3.10.2 of the FIDE Laws of Chess defines when a move is illegal - 3.10.2 A move is illegal when it fails to meet the relevant requirements of Articles 3.1 – 3.9 Articles 3.1 - 3.9 basically describe the moves of the pieces. Inarkiev's move was illegal because it breached 3.9.2 - 3.9.2 No piece can be ...


20

waste their time If it's clear that they are able to win within the time they have left, this could be considered bad sportsmanship. However, in those situations the number of remaining checks is usually quite low. win the game on time If that's a possibility, I'd say it's perfectly fine to play on if you're losing on the board. At the beginning of the ...


18

I am answering only as an expert player, so who am I to answer this, but I think that "blitz ruins your chess" was a very popular view some time ago rather than nowadays... Anyway, given the very limited time at your, and your adversary, disposal, in blitz chess a player is not generally searching for the best move(s) but the one that gives you most chances. ...


17

The relevant section from the rules would be Article 7.4.1: If a player displaces one or more pieces, he shall re-establish the correct position in his own time. The rules do not specify a certain procedure, but what I have seen happening in practice is: Player A knocks a piece over on his opponent's time. Player B is now allowed to press the clock to ...


16

I'm a FIDE master and in my experience I've never come across any material on how to physically move pieces faster. There's not a lot you have to do: pick up the piece, move your arm to where you want to move the piece, and let go. As you play more this becomes second nature, to the point where training wouldn't make much sense. As for short moves costing ...


16

All is fair in love, war, and blitz (at least with regards to winning on time, and short of outright cheating). In blitz, time is a major factor in the game, and it is fine to try and win on time in any situation. If you used too much time, and your opponent thinks he can flag you, there is nothing wrong with that. It is part of the game. I have seen ...


15

Capturing the King is an illegal move according to FIDE. Refer to Article 1.2 from the Laws of Chess The objective of each player is to place the opponent’s king ‘under attack’ in such a way that the opponent has no legal move. The player who achieves this goal is said to have ‘checkmated’ the opponent’s king and to have won the game. Leaving one’s ...


14

One sort of not-always-obvious trap that players can fall into are pawn forks that aren't immediately apparent in a given position. For instance: [FEN ""] 1.c4 e5 2.g3 Nf6 3.Bg2 Bc5 4.e3 Nc6 5.Nc3 d6 6.Nge2 Be6 $2 7.d4 $1 Here White wins material since 7. d4! gains time against the bishop on c5, and can then push on to d5. I've actually won with this ...


13

Blitz is good for working out the kinks in an opening repertoire and reinforcing themes that you already know, but it won't help if you want to learn new tactics or ideas. Blitz is too fast to be conducive to figuring out new plans, especially 3 0. There are some upsides to blitz, though. First and foremost, blitz is fun! If you have 20 minutes, a few ...


13

I would never resign a game where the expected outcome is a win on time for me. Of course offering a draw is a gracious thing to do and could be considered good sportmanship, I usually only do this if I have been playing several games with this opponent and maybe chatted a bit. I would also offer a draw if the position of the game is impossible to ruin, ...


12

I don't think it's a good idea. Firstly, no 1.d4 player will go for 2.e4, unless they are also 1.e4 players and really, really good at playing against the Caro-Kann. More importantly, you may like to play the Slav against d4+c4, and the Caro against d4+e4, but so far white has only played 1.d4. You lose options in case white doesn't follow up with a quick ...


11

This is actually very common in blitz games. Taking the opponent's king is considered to be a claim of an illegal move. You can see my answer to this question for some more information. Since taking the opponent's king is a claim instead of a move, it immediately ends the game. In blitz games, the player "capturing" the king wins. In slower games, ...


11

Good chess players who play online prefer quick games like 10sec + 1 or 1 min because nobody can cheat with a computer engine for such short games. If a player tries to cheat with a computer, in this type of game, he loses the game on time. After many quick games, these players can maintain this balance easily. Indeed, they train brain to think very ...


10

When defending his title at the World Chess Championship 2012, Anand defeated Gelfand in the rapid round. He was able to put time pressure on Gelfand in all four games. In the second game with white, Anand played his moves so fast that Gelfand was forced to make moves with very few seconds to spare. Being able to perform well in rapid chess is a must for GM'...


10

While the two are vastly different, if you improve at one, you will most likely also improve at the other. Tactics are far more important to get right in correspondence chess. The slightest misstep will be punished by your opponent simply because they have all the time they need to analyze all of the variations, and they can also use at least a board to ...


10

I don't know the answer to your question on over the board games but in online games, it is good to have a mouse with a fast response time for blitz and bullet. In online chess, the dragging and clicking of the pieces just comes with practice. I don't think that players actually specifically practice moving pieces over the board, but just play a lot of over ...


9

Mostly I agree with what everyone else has said. Blitz is great for practicing something you have already, or to just "try it out quickly," but it's not a good way to learn. In fact, I find that if you play enough blitz you will eventually start getting worse at chess. Your ability to really think through moves diminishes. So, I would say, treat it like ...


9

I personally don't think there is a best opening for blitz. I think you just have to get your pieces out as fast as possible and control the center. Blitz is more of a time issue rather than a material issue.


9

I think this depends very much on how strong you are. That said, I had some success with the Ponziani. It is not the "best" opening, but solid, and many players don't know it and lose some time thinking about the next moves. The theory is easy, and there are several traps black can fall into (my favorite is when black takes the "unprotected" e4 pawn with ...


9

I am answering this as an intermediate level player. Making good moves in fast chess results from remembering positions or patterns. The repretorie of strong moves in a given position developes when you have already evaluated similar positions and made similar moves. You will make strong moves only when you have thought through more number of outcomes, which ...


9

The earliest Armageddon games I can find go back to the Women's World Chess Championship 2001, and the FIDE World Championship in 2002, which GM Ruslan Ponomariov won. This is probably a fairly complete list since Armageddon really only lends itself to knock-out tournaments or matches, and the question did ask primarily about GMs and Armageddon. There might ...


8

This skills required for blitz are the opposite of those for correspondence. So I suggest that you concentrate on one or the other, but not both. Unless you're an insanely good mental juggler. "Blitz" places a premium on tactical skills. Also, seeing things faster than your opponent. "Correspondence" places a premium on strategical skills. Looking many ...


8

I can also think of the Légal Trap in the Italian Game or Philidor Defense (Black's 2nd and 3rd moves may be transposed). It involves a Queen sacrifice: [FEN ""] 1.e4 e5 2.Nf3 Nc6 3.Bc4 d6 4.Nc3 Bg4 5.h3 Bh5 $2 6.Nxe5 $1 Bxd1 $4 7.Bxf7+ Ke7 8.Nd5# Wikipedia has a list of common chess traps, though it's not exhaustive: Ordered by chess opening: ...


8

Here are a few reasons for why players use blitz games to prep for openings. There are only a limited number of standard games (normal speed 20-30 moves/hr) that one can play. However, you can run through a lot more blitzes in one evening. If you want to try to familiarize yourself with the positions that result from some variation, you can play a few ...


8

Spielmann Gambit [Event "?"] [ECO "B02"] [FEN "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/ b - - 0 1"] [Setup "1"] 1. e4 d5 2. Nc3 (2...d4 {Probably the best move} 3. Nce2 {And probably the only reasonable retreat. White is losing the advantage of playing as White side here, that's true. That's why this is an 'unusual' reply. Both sides gonna fight for e5 square ...


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