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An engine is any machine or computer program that plays chess.

3
votes
Example evidencing the memory of the engine: Consider positions where deep theoretical novelties are discovered, in particular the game Caruana vs Topalov played this year. When you let the engine …
answered Oct 6 '14 by Pablo S. Ocal
1
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go backwards, they do not use the tree-search that characterizes computer engines because it has too many branches for an efficient computation. This is a reason why a computer sometimes gives …
answered Sep 21 '14 by Pablo S. Ocal
4
votes
There are several important points to know when playing a computer: They will certainly outplay you in sharp positions, and they make none-sense moves in closed positions that involve positional pla …
answered Sep 22 '14 by Pablo S. Ocal
1
vote
The answer is a round no (sadly, this answer is highly subjective). The reason for this, however, it is not because castling is dependent on the position. The argument that castling cannot have a val …
answered Jul 23 '17 by Pablo S. Ocal
0
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Once you have thoroughly analyzed your game, it completely depends on your preferences. What I usually do is first analyze it on my own on the chess board, trying to come up with the critical positio …
answered Jul 28 '17 by Pablo S. Ocal
5
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Adding up to the answer by @Eve Freeman, I would suggest looking up how does the best computer engine in the world, Stockfish, evaluate a given position. As the source code is open, you can do it for …
answered Sep 20 '14 by Pablo S. Ocal
5
votes
short incursion into Komodo, back to Houdini and now I've been using Stockfish for a year or so. The following is based on my personal feelings with the aforementioned engines (and thus, subjective … relatively good in semi-closed positions. His endgame skills, however, are what differentiate him from other engines. There he is hard to beat when in an inferior position and plays accurately when …
answered Oct 28 '14 by Pablo S. Ocal