Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Tablebases are databases that contain complete, exhaustively calculated moves and variations for a given collection of chess positions. E.g. the Nalimov tablebases contain full solutions for all endgames involving 6 pieces or less.
9
votes
Accepted
Are Nalimov tables still being built?
Certainly there is work on 8-man tablebases.
One source of information on this is from the Chess Endgame Study Association here This article describes pawnless ending work. …
5
votes
Are there attempts at creating practical endgame tablebases?
It is difficult to define the exact boundary of practical vs. impractical. However, you can define this for yourself.
See this project
You can decide what you want to generate like:
rtbgen KQRv …
2
votes
Accepted
Problem with tablebases
If you only have those files then the engine needs to calculate positions that are not in the files. In your case I expect it is calculating the effects of pawn promotion which would need to understa …
3
votes
Accepted
How do I create endgame tablebases?
I have used syzygy1/tb to create and verify tablebases. Never tried to modify it so not sure how easy that is. …