Are there any moves from real (preferably reasonably well known) games which humans agree are great moves, but which engines cannot see, or, at least, think are weak/average? Here is an example (although probably not a great example): Kasparov v Topalov, where after Topalov played Qd6, Kasparov sacrificed the rook on d4, which at [Stockfish depth 71](https://www.youtube.com/watch?v=4yFen344tlk#t=10m24s) is still thought to be just an acceptable move, but which human players may consider to be extremely creative and very strong. [![enter image description here][1]][1] Are there any moves in well known games which engines don't recommend, but which the best human players would prefer? [1]: https://i.sstatic.net/JV1ma.png