Questions tagged [programming]

Questions related to all aspects of writing software related to chess.

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2
votes
1answer
86 views

Debugging my chess engine through the Arena GUI

I coded (with visual studio 2019 on windows 10) an ultra naive chess engine that complies with UCI engine interface rules. Before starting to develop it in more fancy ways, I want to make sure that I ...
4
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2answers
109 views

Minimax with alpha-beta pruning for chess

I am creating a chess AI using the minimax method with alpha-beta pruning. I am trying to understand how the alpha-beta pruning works, but I can't get my head around it when it comes to chess where ...
4
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1answer
69 views

How to count pieces from PGN notation?

I am trying to figure out an algorithm to extract the number of each piece that both black and white have from a PGN file. Right now I have all of the moves tokenized(i.e. c("e4", "d6", "Nc3", "f5", ...
4
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2answers
171 views

How to calculate pinned chess moves

I am writing a legal move generator, and the last piece of the puzzle is preventing pinned pieces from being moved such that the king will be in check. I have read a lot of posts here and on ...
1
vote
1answer
48 views

How to write an interface to lichess for a millenium board using chesslink?

I am aware of the python chess and chesslink mchess work but would like to attempt to interface it with lichess.org. My purpose would be to play others on lichess using my Millenium board. The API'...
3
votes
2answers
67 views

Creating program for finding top players with respect to elo and age

I want to create a program for personal use but also maybe for publishing it on the web, in order to detect the top players with respect to elo and age. There will be two cases: A) In this case, ...
5
votes
4answers
880 views

Help with game phase identification

I'm working on a chess AI for a school project and I am looking into ways to identify the current phase of a board, meaning the opening, middlegame, and endgame. I have seen an article explaining ...
3
votes
3answers
177 views

File format/interface for home-brew engines (and implementation in lichess)

I'm a hobbyist chess programmer. I've built a few engines from scratch, had lots of fun, and am generally pretty proud of what I've made (I estimate ~1400-1500 though it's hard to tell). I was very ...
2
votes
2answers
105 views

Program that will give all available moves given the state of a board, including check

I am trying to write a program that will give out every possible move for every piece (one move deep) given the state of a board. I have already done this such that it works with everything except ...
5
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3answers
135 views

How do generic game engines work?

The evaluation functions for chess usually includes chess specific knowledge. However, Zillions of Games is able to play any game based only on a description of how the pieces move and winning/losing/...
1
vote
2answers
118 views

When to use Clear Hash

I am developing a program that analyzes games sequentially, i.e. one game after another. Below are the parameters. Engine: Stockfish 10 Threads: 2 Hash Table: 4000 Depth: 30 My question is about ...
1
vote
2answers
158 views

How many moves can be expressed with algebraic chess notation?

I am wanting to write a chess engine (see here: Creating chess engine, machine learning vs. traditional engine?). The first step I am doing is taking a position in as an FEN and converting this ...
2
votes
2answers
134 views

How can I set up en passant in Popeye engine?

I want to solve a problem with Thomas Maeder's excellent Popeye engine, and to specify that a possible en passant in the diagram is ok. How can I do this please? The documentation seems opaque. Thanks ...
17
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4answers
6k views

Creating chess engine, machine learning vs. traditional engine?

I am both an avid chess player and computer programmer. I would say that playing chess and programming are the two things I spend the most time doing. Naturally, I am wanting to create my own engine ...
2
votes
3answers
128 views

How to use Arena GUI outputs in a python program

I'm currently developing a self-playing chessboard on which I'd like to implement an Artificial Intelligence (AI) (currently it's Stockfish. I would like to know how I could, if I can, export Arena ...
2
votes
2answers
230 views

If a pawn promotes to a checking piece while also revealing a check, it is a double check?

I'm writing a chess engine just for fun, and during the validation of movement generation, I found some positions in Perft Results that differ from what my engine is producing. As an example, take ...
4
votes
1answer
136 views

Chess Engine: Generate a Bitboard of Pinned Pieces

I'm currently working on a chess engine and have a pseudo-legal move generator working. I'm looking for a way to efficiently generate a bitboard of pinned pieces, so I could skip them when generating ...
3
votes
1answer
162 views

Python-chess : Are the move scores enough to rank moves from the most to least likely moves played by an engine?

My goal is to make a script to finding the most and least likely move an engine will play, and then make a list it. I tried using the scores to make such a list, with the best score equalling the most ...
3
votes
1answer
492 views

Python-chess : how to get a list for the best engine moves

I am working on a simple cheat detection script to find if a user used one of the top engine moves in a game, so I found this great python-chess library Additionally, I found this example to getting ...
2
votes
0answers
121 views

Wrong perft result?

I'm writing a chess engine for fun. Currently I'm finishing writing the move generator. During the research I leaned about PERFT for debugging my software. Indeed, I found many bugs, some of them was "...
3
votes
1answer
72 views

What is the format for USCF's Golden Database?

I was wanting to collect some statistics about players, and also just easily update player ratings for my local club. I tried the web crawls on USCF's Member Services Area (even using the thin pages ...
4
votes
1answer
114 views

Leela Chess PUCT Mechanism

How do we know w_i which is not possible to calculate using the tree search only? From the lc0 slide, w_i is equal to summation of subtree of V ? How is this equivalent to winning ?
5
votes
1answer
285 views

Converting from Algebraic notation to Coordinate notation

I saw this thread: Converting square notation to algebraic notation programmatically Unfortunately, it's the reverse of what I need to do. Given a FEN and an Algebraic move, I need to generate the ...
6
votes
2answers
284 views

How to evaluate and comment moves in PGN format?

I want, with Python-chess, to evaluate any movement of some game and generate the PGN with analysis, as Chess.com does in its analysis. For example, i played one game with fools mate and they ...
-1
votes
1answer
227 views

Python and Stockfish [duplicate]

I am trying to get Stockfish to work in Python 3. Just to get started on my project, I tried to have Stockfish think until a depth of 20. However, the program instantly returns that Stockfish ...
2
votes
2answers
361 views

Where is the neural network used in MCTS?

Where does an engine (such as AlphaZero) use its neural network in MCTS? It shouldn't be needed to evaluate positions reached via MCTS, since I'm under the impression that only terminal game states ...
3
votes
2answers
365 views

AlphaZero and the revenge of the Artificial Intelligence

Answering this question, @SmallChess offered this answer: Before Google's chess journey, the chess engine community believed: AI chess will not beat classical programming because neural networks ...
1
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2answers
152 views

Testing an engine (UCI) against an older version of itself

I am making modifications to a chess engine. I want to get quick feedback on whether the modified version seems stronger than an unmodified version or not, by fighting the older version multiple ...
2
votes
1answer
108 views

How can I get multiple computer recommended lines in python-chess module?

In python-chess you can communicate with the engine on a given position. However the method presented in https://python-chess.readthedocs.io/en/latest/uci.html using the engine.go() function with only ...
4
votes
2answers
216 views

What's the rationale behind chess engines conditionally allowing threefold repetitions when assigning a draw score?

When a chess engine sees a position p repeated once (i.e. position p occurred twice) it immediately assigns the second occurrence of position p a draw score. This makes sense because position p doesn'...
2
votes
1answer
199 views

Is this the correct flow of a chess game?

I am trying to program a chess game as a challenge to myself, however, I am unsure if I have all the moves correct to play a legal game (not any advanced moves, that would be a challenge for another ...
6
votes
3answers
450 views

Is dead position problem solvable?

In chess, there are some dead positions (FIDE Laws of Chess). 5.2.2 The game is drawn when a position has arisen in which neither player can checkmate the opponent’s king with any series of legal ...
1
vote
2answers
205 views

Android Stockfish communication works differently than on PC? [closed]

How is number of threads to use written on Android versions of Stockfish? Whole communication works but somehow I still can't change number of threads. I even have working code for PC version of ...
1
vote
0answers
47 views

Chess engine used to point out common tactical blunders [duplicate]

Does anyone know of chess engines that have been programmed to point out a tactical blunder in plain English? I.e. “you missed a skewer”, or something to that effect. Not simply “this move -3”. ...
1
vote
2answers
100 views

Can an Optimal Stopping strategy be applied to search functions?

Can the solution to the famous Secretary Problem be applied to the search function of a chess engine? Rejecting the first 37% moves and choosing the best one after that,or maybe even just checking the ...
0
votes
1answer
121 views

Is there a way to get MANY and FAST (but not deep) position evaluations in javascript?

I am working on a statistical chess project that needs to evaluate many (about 20-30) different positions per turn. They do not need to be deep but fast. Is there a possibility to use engines (...
3
votes
0answers
177 views

Elo rating software with automatic random matchups

This question is not about chess per se, but I am looking for a software that could generate random matchups through a list of 200ish options/people, then I could choose the winner and it would rank ...
4
votes
1answer
158 views

Standard for receiving live chess broadcast

I was making live broadcast recent days and I'm quite surprised how it technically worked. We were downloading whole new PGN file every 5 seconds with format shown it the code below. Is this how ...
0
votes
1answer
132 views

convert stockfish pv output to show piece names [duplicate]

What are suggested coding snippets to add pieces to pure algebraic notation (this would change g1f3 to Nf3) when using the chess.js and chessboard.js (javascript) interface. Stockfish uses this type ...
5
votes
2answers
2k views

Chess GUI that allows null-moves

Is there a GUI that allows null-moves as legal moves? Of course for engines the null-move heuristic already is an established technique.
5
votes
3answers
794 views

How can minimax chess engines do alpha-beta pruning without reaching the final positions?

In order to calculate far ahead, minimax chess engines must perform alpha-beta pruning, where they don't calculate positions that are obviously winning or obviously losing. Without doing pruning, ...
7
votes
2answers
516 views

How do chess engines evaluate a position if the position is in the middle of an exchange?

In the minimax algorithm, chess engines do a depth-first search as far as they can calculate ahead, and then evaluate all these final positions. Then, using these evaluations they work backwards one ...
4
votes
1answer
464 views

Four player chess (team): is there some opening theory written somewhere?

I am an active player on four player team chess on chess.com (my Elo is currently 2095). I am planning to write something about theory of opening of this chess variant. Question is, do you know if ...
3
votes
2answers
108 views

Coordinate-style move output from chess engine, to control robot

I'm using gnuchess to decide which move a program should make, and I'm using its output to control a robot arm (to execute the move on a real board). However, gnuchess outputs SAN (Standard Algebraic ...
4
votes
1answer
185 views

Output whether the best move is “much better” or only “slightly better” than the other moves

On Oct 31, 2014, Tord Romstad wrote: The moves are not searched in descending order from best to worst. Stockfish has no idea which move is the second, third best, etc., and it doesn't have any ...
3
votes
1answer
140 views

Data set of board representations at checkmate?

I would like to do a simple project by looking at the pieces at play when checkmate occurs. I have been scouring the internet for a dataset of standard chess games from which I can retrieve the ...
6
votes
4answers
311 views

Formulating a Precise Definition of “Space” in Chess

Premise I have always enjoyed playing recreational chess, so I know the basics and some general tactics / strategies. It was only recently though that I have gone more hardcore, so to speak, with my ...
2
votes
2answers
212 views

Tips for debugging and progressing a chess engine's implementation

As I mentioned in previous questions I'm currently following this tutorial for building my chess engine. The code was written in C#, but mine is in C++ and I'm in the phase of finalizing the board / ...
0
votes
2answers
184 views

Please critique my Engine game

Two of my engine's played against Garbo engine. (without a opening Book on my part.) Both lost :( Which played better? I need a comparative analysis. Both shared the same evaluation. frankenstein ...
3
votes
1answer
464 views

Differences between chess engines

In what way do major chess engines differ from one another? Do they all use the same algorithm and the same evaluation function, differing only in parameters/weights?