Questions tagged [computer-chess]

This tag refers to chess games played by computers. If you want to ask a question about those games, use this tag. Otherwise, use the tag [engines].

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6
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2answers
730 views

Engine that likes to draw

Is there a world-class chess engine that can be configured so that it equally likes to draw and win? I imagine the engine would really like making exchanges, for example. What would happen if you ...
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2answers
361 views

Make chess great again [closed]

Chess at the highest level has changed a lot perhaps helped by computers, so that nowadays we have: black often playing for a draw GM analyzing some opening lines all the way to the endgame opponents ...
8
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4answers
894 views

Computers finding computer moves

There are positions in chess where the only good move (e.g. only move that preserves equality) is very unnatural for a human player. For instance if this move goes against common principles or if it ...
6
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1answer
2k views

Implementing Late Move Reduction (LMR) inside iterative deepening

Here I am trying to improve my engine, and the next feature on the list is LMR. I understood the general ideia, but since I don't want to introduce bugs and the CPW on the subject has no code, how do ...
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3answers
1k views

Using a Linux UCI Engine with a GUI (eg. Fritz 15)

Is there any way a Linux UCI Engine (such as StockFish 8) be used with Fritz 15? Will this involve customizing the source code and rebuilding to implement things like hash size, tablebase locations, ...
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2answers
2k views

How do the best centaurs compare to the best computers?

Do human-machine combinations still beat the best computer chess players, or have computer players gotten good enough to beat even the best computer-human duos?
-6
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1answer
131 views

Who could win today: modern chess players or computers with old games database? [duplicate]

I know that modern programs are highly use historical plays databases to have openings and ends lists. Also chess algorithms often use AI to learn how to better calculate the move. Anyway I am not ...
4
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3answers
2k views

Validate Engine moves using Perft and divide

I'm developing a small Engine in Java, before trying something more elaborate in C/C++. Right now I'm running some perft tests (the 'perf_talkchess' file), but as expected it has some bugs. Consider ...
23
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1answer
2k views

Is computer chess exhibiting the predicted “draw death”?

At various times, even going back 100 years or more, people have been predicting the "draw death" of chess meaning that top players will get so good that every game will be a draw. In the 1984 World ...
0
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1answer
335 views

Are the GUIs of ChessBase chess programs the same?

ChessBase (the company) has several chess analysis programs available: Fritz, Komodo Chess, Houdini Pro, Deep Junior and Deep Rybka. Do all of these programs use one and the same graphical user ...
3
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3answers
417 views

Theoretically, shouldn't analysis of any chess move have exactly nine possibilities?

Since chess is finite and deterministic, it is theoretically possible to objectively label any position as winning, losing, or drawn. For example, it seems very likely that the starting position is ...
8
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4answers
13k views

What is the longest forced win with 3 to 6 pieces (ignoring 50 & 75 move rules)?

I am wondering, what endgame, with 3 to 6 pieces, has the longest checkmate with optimal play? Right now, the longest I'm aware of is the two knights versus one pawn endgame, which in certain ...
0
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1answer
244 views

Has the performance of physical electronic chess sets increased similarly to the performance of software based implementations over the years?

From what I understand, the difficulty of most chess engines is determined by how long they are allowed to 'think' about the moves. From what I understand, the performance of software based chess ...
2
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2answers
364 views

How do I not play too fast when playing the computer?

When I'm playing against a computer, it moves virtually instantly. Automatically, I'm speeding up as if trying to match it. Obviously, I'm not a computer, so I make horrible blunders if I move so ...
2
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1answer
373 views

Is any rating information available for human/computer hybrid players?

So we know that the right computer can beat the best human. And computer players are rated as well as human players. Is there any rating information available for hybrid players? (Humans moving ...
18
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5answers
4k views

How useful is a 40-year-old chess book?

I have a chess book which I find great in terms of tone, formatting, etc., but the computer does not agree with some variations I gave it. How much has chess changed since 1977? I imagine the rise of ...
1
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1answer
163 views

Why would a correspondence chess player be accused of using a computer?

I play a good deal of online correspondence chess. On the website I use I sometimes see users being accused of using computers in correspondence chess, but without any evidence being presented. What ...
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4answers
180 views

The exsistence of IBM’s Deep Blue

How would IBM’s Deep Blue fair against modern day champions like Carlsen? Was it decommissioned after Kasparov's game?
5
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1answer
715 views

Did Deep Blue play like a human?

Kasparov said, in Game Over: Kasparov and the Machine, that Deep Blue "sank into deep thinking" and took like 15 minutes to make a move. The movie tells the story of their match, in 1997. At a ...
3
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3answers
3k views

Chess computers in human tournaments

Do computers play in ordinary human grandmaster chess tournaments with time limits at 40 moves in two hours etc? If so how do they fare?
2
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1answer
175 views

Can a computer have a good tournament?

Tournament players can "have a good tournament" because of the psychology involved, so their playing strength will vary from game to game. Do computers play at a constant strength all the time, or do ...
2
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2answers
1k views

What would approximately be the ICCF rating of a GM with no external help and of a computer with no human judgment?

I need some players who play at the ICCF (International Correspondence Chess Federation) to answer this question. What would approximately be the ICCF Elo rating of the two following players? Player ...
2
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1answer
192 views

Have endgame tablebases ever been compiled for smaller variants of chess?

I am interested in compiling endgame tablebases for a few miniature chess variants, such as Chess Attack (5x6) and Los Alamos Chess (6x6). Have these ever been created before, and if so, are they ...
3
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0answers
300 views

What is approximately the Elo rating of an engine which selects its moves randomly? [duplicate]

An engine which, in a given position, finds all the possible legal moves, and then selects one of them randomly (each move has the same probability of being chosen) and plays it on the board. Its ...
3
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1answer
394 views

Do better board representations than the standard one exist?

Consider the classical representation of the state of a chess game. I'll draw the board: R BK BNR PPPP PP N Q PP p np p ppp pp r bkqbnr Here is its move list: d5 d5 c4 c6 Nf3 e6 ...
3
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1answer
2k views

Can you compile Stockfish on Windows without Unix/GNU?

Can you compile Stockfish on Windows (without Unix/GNU), perhaps via Visual Studio? The official "how to compile Stockfish on Windows" suggests using MinGW (see links below) and I am looking ...
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4answers
8k views

How many positions per second can a modern supercomputer calculate?

If we created a very powerful supercomputer (as powerful as the current most powerful supercomputers) which was only designed to find forced mates, how many positions could it calculate per second? ...
5
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6answers
2k views

Can a human defeat an engine in a 10-game match if he is given the White pieces and draw odds in every game?

What would happen in a 10-game match between one of the strongest human player (Carlsen, Caruana, Aronian, Kramnik or Anand) and one of the strongest engine (Komodo, Stockfish or Houdini), but with ...
19
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3answers
10k views

Will quantum computers solve chess?

The theory is that there are more that 10^40 positions, and a computer that works with an atomic scale has to be impossibly large(As in galaxy-scale large), and well beyond our current level of ...

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