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What are good ways to check blunders after the match?
Currently I am using Tarrasch for GUI and Rybka 2.3.2a as the engine. With that, I am able to kibitzing every position in the game and check for any blunder. So basically this is what I always did:
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9
votes
2
answers
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Fritz: Full analysis Vs Blunder check
In Fritz, I am interested to know the differences between the Full Analysis and Blunder Check.
The differences at the first look seem superficial. For example, I wouldn't mind if there is no natural ...