# Do better board representations than the standard one exist?

Consider the classical representation of the state of a chess game. I'll draw the board:

R BK BNR
PPPP  PP
N Q
PP
p
np p
ppp   pp
r bkqbnr


Here is its move list:

d5 d5
c4 c6
Nf3 e6
Qd3 Nf6
...


Here is its FEN notation:

rnbqkb1r/pp3ppp/2p1pn2/3p4/2PP4/3Q1N2/PP2PPPP/RNB1KB1R w KQkq -


These three ways to describe the game state are isomorphic and contain exactly the same information represented differently. A computer would have no problem converting from one representation to the other (kind of, the castling flag isn't available in the first representation and the second one encodes all the game states). Computers uses even stranger representations like bit boards which I won't go into here.

In fact, there is an almost endless amount of ways to represent the state of a chess game. For example, here is one I just came up with:

R.BK.BNRPPPP. PP..N.Q.......PP......p.....np.p..ppp...ppr.bkqbnr


But if I asked you to "find the best move for white" the first representation would be much easier for you than the others.

Why? Is it just because the classical representation is what most players are used to or does it have some inherent advantage? Could you train your skill at playing chess using only FEN notation and over time come to prefer that? Has any research been done into this area? Maybe there is a better way to represent a chess game than the classical one which gives you a huge advantage when calculating lines deeply but just no one has found it?

• The board diagrams above are not equal. Only FEN includes the player on move, that a pawn be taken en passant, and which sides can castle which way. – Tony Ennis Mar 20 '15 at 11:27
• You might improve the question so the various representations of the position match one another. – Tony Ennis Mar 20 '15 at 11:53
• You're right about that and there are other details about the game state that isn't encoded either like the 50 move rule, repetition count and so on. I hope what I*m asking about gets across anyway. – Björn Lindqvist Mar 20 '15 at 16:31
• How do you convert from FEN to the move list? How do you get around the fact that the move list is not uniquely determined by the position? – bof Mar 20 '15 at 18:58
• My point is that you can play a chess game by only looking at the FEN instead of the board. I know that the move list contains more info in total but it's irrelevant for what I'm asking about. – Björn Lindqvist Mar 21 '15 at 13:56