There are many positions where if you know whose move it is, you can determine who is Black and who is White for parity reasons, e.g. :
[FEN "nrb1kb1N/1ppppppr/p6p/8/nN6/P6P/1PPPPPP1/1RBK1B1R w - - 0 1"]
In this position, White has played an odd number of moves:
- two moves with pawns
- odd number of moves with the knights (because they both stand on dark squares)
- even number of moves with the Rh1
- odd number of moves with the Rb1
- odd number of moves with the Kd1
- No move with the other pieces, including the Qd1 that was taken on place by a black knight.
Meanwhile, Black has played an odd number of moves:
- two moves with pawns
- odd number of moves with the knights (because they both stand on light squares)
- odd number of moves with the Rh7
- odd number of moves with the Rb8
- even number of moves with the Ke8
- No move with the other pieces, including the Qd8 that was taken on place by a black knight.
We can deduce that both sides have played the same number of moves, and thus it's White to play.
Conversely, if you meet this position with red and green pieces and you know which side is on move, you can deduce that this side is White.
Alter the position with Pa7 -> Pa8, and the conclusions are reversed : the side on move will be Black.
This will work for any legal position where no unit but queens has been captured, and all the pawns stand on their second rank, but the rook-pawns that may be on their second or third ranks.