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I am looking for the ultimate chess game analysis tool I used lucas chess which is great but lack some details, I also tried creatica https://chessgame-analyzer.creatica.org/ which is good also but again lack some ideas and information. are there any other tools that are free and better than the two above and or have some other point of view and can work offline.

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    Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer.
    – Community Bot
    Mar 18 at 9:40
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    What "ideas and information" are you especially interested in?
    – Ian Bush
    Mar 20 at 17:15
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    As of now advanced programs can provide only basic commentary and advice. Fritz (not free) can comment like that but it's geared to beginners and amateurs (pins, double attacks, and themes like that). As to ideas and plans, they are in chess textbooks. Some books have even amateur games annotated in great detail; it's very instructive. It would be interesting to see improvements in programs in this regard. If you are a pro player (need stats, probabilities, which GM played, ...) you might need a pro non-free program that has it all. Downvoting this question and answer to it was not warranted.
    – user32756
    Jul 13 at 11:18
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    Fritz/ChessBase programs are geared mainly towards professionals!!! It's just that verbal commentary (pins, double attacks, and themes like that) and explanations provided in its automatic analysis are geared towards beginners and amateurs. The analysis itself can be tweaked depending on the strength of the player. It shows lines and variations but it doesn't quite cut it for pro level because you need to delve deeper into subvariations manually at serious level. Also verbal commentary/analysis is not needed (for pros). You can switch it off completely so that it doesn't irritate.
    – user32756
    Jul 13 at 20:45
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    A piece of general advice for those who aspire towards high club, semi pro and even pro level but on a very tight budget. There are second hand things, like on Ebay, where old versions of professional ChessBase/Fritz programs are much cheaper. Yes, they will lack updated database with the latest tournament games. Yes they won't have Fat Fritz to try out more ideas but most of the time they will suffice. What's more, not all pro players are on the latest ChessBase software or expensive GPUs! It's nice to have all the latest and baddest but it's not a magic wand towards tournament success.
    – user32756
    Jul 14 at 10:19

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Analyzing a game of chess (in the sense of the term you've explained in the comments) is a complex endeavour. As with most things that involve some degree of complexity, it can't be fully automated. You'll need:

  • Knowledge of the subject matter
  • Dedicating a certain amount of time and effort

There are certainly tools that can assist the user, but in no way replace the user. In terms of quality of analysis, they can help a weaker player close the gap with a stronger one, or they can reduce the amount of time it takes to get the desired result. But they cannot do all of the work for you!

In other words, at least in 2022, we can't try to analyze a chess game by "pressing a button" and expect a high quality result. Some sites offer automated analysis features for full games but the results pale in comparison with what an experienced player can do, specially if he's making a proper use of the right tools.

So, what are these tools?

With a game database, you can solve most of your opening questions. They can help you learn about the theoretical status of a certain line, alternatives to the moves played in the game and the context for other instances in which the line was played (i.e: when was it played, where, by whom?...)

With a chess engine (like Stockfish), you can get a very good approximation of what the outcome of a game will be from a specific position assuming both sides will play optimally after that moment. This means engines won't consider moves that may look interesting to a human but are actually bad but have a refutation. A complete analysis which intends to be useful should include that type of moves. In other words, an engine will give you the answers but you're still the one who has to ask the questions. It's like a calculator: it's of no use if you don't know what numbers to input!

An endgame tablebase is the "deterministic" version of a chess engine. They will give you the exact outcome (with optimal play) from any posiiton with 7 or fewer pieces. But I think you'll hardly ever need to resort to them in practice.

Finally, you may want to use some game storage software to have your analysis properly saved and ordered. Creating studies on Lichess is probably the best free option available.

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  • what bugs me the most is that the analysis software ‘not the engines’ are still primitive despite having under our control a lot of extremely efficient low-level tools, and yes, those engines when it comes to game analysis are just low-level tools, they have extreme positional-tactical analysis capabilities but no guidance at all, and here I agree with you that “an experienced player” can do a great job analyzing a chess game comprehensively but at what cost? Of time energy and may be money too and for the three reasons I am not interested in that thing even if I become an experienced player Apr 2 at 19:11
  • @WassimSaeed the thing is, the choice is ultimately yours. If you want a good analysis of a game, you'll indeed need time, effort or money. Still if you're not willing to put any of the three you probably don't want your analysis so badly in the first place...
    – David
    Apr 3 at 21:08

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