I regularly surprise opponents - if unprepared - with an obscure side variant of the Sicilian which most often ends up in a pericritic Turton reversal, like e.g. so:
[FEN ""]
1.e4 c5 2.Nf3 e6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 d6 6.Be2 a6 7.O-O b5 8.Bf3 Ra7 9.Be3 Rd7 10.a3 Bb7 11.Bg5 Be7 12.Re1 O-O 13.Qd3 Qc7 14.Qe3 Rc8 15.Rad1 Rdd8
Can you come up with an example of useful rook doubling? (Note: In my example, the reversal was just for teh lulz, since it played no role whatsoever. "Useful" could be a) if it's done by QR or QB, where the order matters, but I already know such examples, even from my own games, b) assume your rooks are on d4 and e5 and you want to double against d8. But if Re5-d5, say, your Rd4 stands in the way of Be3. Thus you double either Rd4-d6,Re5-d5 or even Re5-e3-d3, where the interference is only lifted when the first rook crashes into d8. Those are "true" Turtons.)
Link to game base appreciated.