Why is this position checkmate?
[FEN "2kr1bnr/1pQ5/p3pp2/2Pp2pp/3P4/3qPN1P/PP1N1PPB/5RK1 w - - 0 19"]
Chess Stack Exchange is a question and answer site for serious players and enthusiasts of chess. It only takes a minute to sign up.
Sign up to join this communityWhy is this position checkmate?
[FEN "2kr1bnr/1pQ5/p3pp2/2Pp2pp/3P4/3qPN1P/PP1N1PPB/5RK1 w - - 0 19"]
The queen is protected by the bishop on h2, so the black king cannot take the queen. Nothing else can take the queen and the queen covers b8 and d7.
Your king is mated when you are in check and no legal move gets you out of check, meaning that all three of the following conditions are met:
The black king is currently in check. He cannot capture the white queen because she is protected by the bishop on h2. (A king may not move to a square in which he would be in check.) No other black piece is in a position to capture the white queen. Therefore, condition 1 is met.
The white queen is adjacent to the black king, so there are no squares available for interposing. Therefore, condition 2 is met.
The only squares the black king could move to that are not already occupied by friendly pieces are b8 and d7, both of which leave him still in check by the white queen. Therefore, condition 3 is met.
Since all three conditions are met, this is checkmate.
EDIT: I've made some minor edits to my answer to address the following two things mentioned in the comments:
You forgot rule 0: "You are in check." You're correct; these rules don't matter if you're not currently in check. I felt this was implied by rule #1, but I edited the answer slightly to be more explicit.
Wouldn't it be simpler to say that checkmate is when you're in check and no legal move gets you out of check? Yes, that is simpler. However, it's not as helpful to a beginner, as they might ask, "Okay, but how do I know if no legal move gets me out of check?" My answer helps said newbie out. I've edited the response to be more explicit that the three rules I give are to determine whether any legal move exists to get out of check.
When your king is in check, it has 3 options to escape - either interpose a piece, run away, or capture the attacker. In this position there is no intervening square, so interposing is impossible even if a piece were available to do so. Nor can the king run away since it is blocked by the edge of the board and its own pieces, and the remaining empty escape squares are attacked by the queen. Finally, capture of the queen is impossible since it's protected by its own bishop on h2. Hence the king is in checkmate.