I am looking for software preferably local interface on windows, to play human+engine against engine with access to search parameters such as depth and "greed" or dismissal factor (controlling pruning).
One side would have an engine proposing moves to a human player against another usually stronger engine. This could be the same engine with better parameters choices.
Open source preferred, engine could be stockfisch, but i am more looking for the interface that would allow such games, human interaction at each move, and compilation of data from those games. GUI preferred but CLI if only solution.
Also, if existing software that can handle engine on one side could be modded to be bi-directional that way, with pause at each turn, that would be something i could work with (some SDK allowing that).