I have recently made an agreement with a bunch of highly interested but still inexperienced players and I will become their trainer. My plan is to have 1-2 meetings per week with them to talk about some relevant strategical topics and prepare their "training plan" for the days we will not meet (by now, consisting mostly of tactics and analysis of their own games)
I could find some illustrative games for most of the strategical themes that I would like to have a look at with them, like open files, the 7th rank, minor piece comparison (good and bad bishop, active and passive knights...), as well as pawn structure. I've also chosen a list of must-know theoretical endgames for them to learn.
However, before starting with these "more subtle" strategical topics, I would to begin with a few lessons on material and attack. Material advantage and simplification are no problem, but I am struggling to find illustrative games showing different types of attack. Ideally, the games should be easy to understand from a tactical perspective (by that I mean that, despite of course there being tactical complications, the strategical ideas should still be clear behind the forced-move mess) Classical games are also preferred since modern ones often require a great understanding of a particular type of position to follow, and I would prefer to show a more global view of attacking in chess.
Could you please provide me some reference to attacking games you consider illustrative/enjoyable? Any help is appreciated, even it you only contribute with one game. I would like to cover the following topics:
- Attacking a king in the center. First game in Nimzowitsch's book is great here. Morphy also comes to the rescue. What other examples do you know?
- Converting development advantage into attack against the king.
- Piece power in opened-center positions.
- Maneuvering the pieces into the enemy's castled position (more closed-position focused)
- Bayonet attacks (opposite-side castling): Here I am pretty much served, as some opening books on the Sicilian and French made the job for me, but other examples are welcome.
- Bayonet-attacks (kings castled on the same side): The best examples I found come from the King's Indian Defence. What else can I look for?
(After finding a good collection of games, I intend to show them 1-2 games per theme, and give them the rest so that they can make the analysis themselves)