3

What are the fastest possible proof games in which only all pieces and pawns are capture? Here is my initial research.

Pieces Only Massacre Game:

[fen ""]
1.e4 e5 2.d3 d5 3.Qg4 Qg5 4.Qxc8 Ke7 5.Qxb8 Qxc1 6.Ke2 Qxb1 7.Qxa8 Qxa1 8.Qxf8 Kd7 9.Qxg8 Qxf1 10.Kd2 Qxg1 11.Qxh8 Qxh1 12.Qe8 Kxe8 13.d4 Qe1 14.Kxe1

Pawns Only Massacre Game:

[fen ""]
1.e4 e5 2.f4 f5 3.g4 g5 4.h4 h5 5.d4 d5 6.c4 c5 7.b4 b5 8.a4 a5 9.bxa5 bxa4 10.cxd5 cxd4 11.exf5 exf4 12.gxh5 gxh4 13.Rxh4 Rxh5 14.Rxa4 Rxa5 15.Rxd4 Rxd5 16.Rhxf4 Rhxf5
  • Just to confirm - is it allowed to kill the "wrong" kind of piece if it helps to get to the other kind? – D M Mar 3 '19 at 4:32
  • Like killing a pawn when you need to kill pieces. – D M Mar 3 '19 at 5:05
  • 1
    The piece-massacre I think is optimal. I would prefer for White to play 2. d3, and 13. d4, as this gives a mirror-symmetric position in an odd number of moves, known as an oddity. – Laska Mar 12 '19 at 11:36
  • @Rewan Demontay no it works fine check it through :) – Laska Mar 12 '19 at 14:52
6

In the pawns only, you don't need to move so many pawns. Getting the major pieces involved early seems to be fastest:

[FEN ""]

1.e4 c5 2.Qh5 Qa5 3.Qxh7 Qxa2 4.Qxg7 Qxb2 5.Rxa7 Rxh2 6.Rxb7 Rxg2 7.Rxd7 Rxf2 8.Rxe7+ Kd8 9.Qxf7 Rxd2 10.Qf5 Qxc2 11.Qxc5 Qxe4+  *

I was unable to find a faster version of the piece only.

| improve this answer | |
  • 1
    I tried a few things and was only able to match what you had. It just feels like it could be faster, though. – D M Mar 3 '19 at 4:31
4

Thanks to @DM once more for inspiration. I actually managed to beat his 11 moves for the Pawn Massacre. I got it down to 10 moves by opening with a pawn capture and having one less check. Sorry mate. I’ll keep yours as the answer though out of respect.

[FEN ""]
1. e4 d5 exd5 Qxd5 Qh5 Qxa2 Qxh7 Qxb2 Qxg7 Rxh2 Rxa7 Rxg2 Rxb7 Rxf2 Rxc7 Rxd2 Rxe7+ Kd8 Qxf7 Qxc2
| improve this answer | |
  • Hah, no problem. Want me to edit this to turn it into a diagram, like mine? – D M Mar 3 '19 at 18:48
  • chess.meta.stackexchange.com/questions/3/… Basically, you put the PGN in a code block (you put 4 spaces at the beginning of a line to make it a code block.) You can also look at my edit to see exactly what I did. – D M Mar 3 '19 at 20:26
  • Start a line with 4 spaces, then do [FEN ""]. Then on the next line, start with 4 spaces, and enter the PGN of the game. – D M Mar 4 '19 at 0:41
  • I looked at your edit for that answer - the problem seems to be that you had some weird angled quotation marks. [FEN “”] instead of [FEN ""]. – D M Mar 4 '19 at 0:44
  • Let us continue this discussion in chat. – D M Mar 4 '19 at 2:17

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