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By looking at the uci option file of Stockfish 10 I found this line:

o["nodestime"]             << Option(0, 0, 10000);

How exactly does one use nodestime?

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https://github.com/official-stockfish/Stockfish/commit/926f215061311392bc26c7bc4bde5b719dbab4e5

has everything you need. Essentially, it's an option for chess engine testing, not for production use. The option ensures the engine plays perfectly equally during development.

As a user, you shouldn't bother with this option because number of nodes per ms is not something easy to give a value.

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