In general as White, I prefer to long castle and then start attacking with kingside pawn storm. Everytime, I hope that my opponent lets me do it.

  • For instance, when I play 1 d4 (or 1 c4) I hope my opponent does King's Indian so that I can go to my Saemisch setup with long castle.
  • Similarly, when I play 1 e4, I hope my opponent plays Sicilian so that I can go for Yugoslav or English attack.

However, in both the above Black has to cooperate to let me long castle. For instance, with Slav against 1 d4 or 1...e5 against 1 e4, it becomes difficult for me go with a long castle.

Hence, in general, is there an opening system for White where I can go long castle irrespective for how Black plays? The closest that comes to this seems to be the London system, but I haven't deployed it much in my games. I am mainly a 1 c4 player (and play 1 e4 occasionally when I know that my opponent might play Sicilian).


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    Black can in many cases delay castling after white does and choose to castle the same side. See also answers in this post chess.stackexchange.com/q/19462/7002 – jf328 Nov 12 '18 at 14:55
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    You might try the Veresov System (1.d4, 2.Nc3) – Ywapom Nov 14 '18 at 22:03

The London System is unlikely to be your answer, as white almost always castles kingside. If you want to castle queenside, then 1.c4 is really the last way you should be playing, as white rarely castles queenside in openings where the c-pawn is moved early.

On the whole, I'd say 1.e4 is probably your best bet, as the Sicilian is the most common reply, when queenside castling is possible in most variations with Be3/Qd2/f3 setups. It is also usually possible against the caro-kann and scandinavian in the main lines (although black often castles queenside too), and also the pirc/modern. Against the french you can play the classical with 4.e5, which often features opposite side castling, or the Reti Gambit.

Against 1.e4 e5, I think it's better to play main lines, but you can pretty much get a sharp queenside castling position by force in the Centre Game, where the main line is something like 1.e4 e5 2.d4 exd4 3.Qxd4 Nc6 4.Qe3 Nf6 5.Nc3 Bb4 6.Bd2 0-0 7.0-0-0. Objectively, black is fine, but most opponents will not be prepared for it and you may catch out a few people who think the Centre Game is bad and do not play seriously against it.

Not sure about rarer lines like the Alekhine defence, 1...b6, 1...Nc6, and such, but in my experience you don't face that stuff very often.

Of course, I cannot really recommend such a single-minded approach. It's better for your game if you play all types of positions, and you can often attack with same-side castling.

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Well, In the Blackmar-Diemer Gambit, players often castle queenside. However, it is, as the name suggests, a gambit. You must be willing to sacrifice a pawn. I'm uncertain how often a pawn storm is recommended, but h3 and g4 are often played by White to my understanding. You could also play the King's Indian Attack. Although it does often castle kingside, it is often a good idea to push your pawns on the kingside and attack with those.

EDIT: I don't know at what level you play and with what time control, but the Blackmar-Diemer Gambit is of course not completely sound.

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You can play some sort of Hyppopotamus System, in no particular order Pawns to b3, c3, d3, then Bb2, Qc2, Nd2, and then long castle. You are almost sure of achieving it irrespective for how Black plays, (unless Black foolishly sacrifices some pieces). Then perhaps e4, f4 and maybe even g4 (according to Black's play).

Of course this is a very unorthodox system, so I'd suggest to play it only in blitz and bullet chess.

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