If I have ten minutes’ spare time and want to use it to improve my chess, is my time better spent playing one blitz game or five bullets? (I’m taking blitz to be 5min each and bullet to be 1min each) (I’m ~1300 - 1400 rated)

  • I would say 10 works better for me, I get time to analyze and plan better and get to employ tactics more often – TheAutomaton May 10 '18 at 20:19
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    None, really. Take 10 minutes to solve a tactic I'd say. But generally, the longer the time control, the more thought you give to the positions and this yields improvement. – idle mathematician May 10 '18 at 21:06

What improves your chess is the time you spend thinking on chess and solving chess problems (either during a game or when doing exercices).

As a consequence, if your concern is to make progress, a 5' blitz is better than five 1' bullets.

  • What you will play will look more like a real chess game; at 1300-1400 I suppose you seldom drop pieces in blitz, but often in bullet. Also, maybe this will be the occasion to practice an opening you would use again, actually thinking a one or two points on "What do I do next ? What are my plans ? What is my opponent intending ?". At least at two or three times in the middlegame you will slow down and calculate a few lines. Calculating is useful training. Maybe you will still have thirty seconds or one minute to invest for an important decision in the rook endgame; in bullet the endgame is never reached, or butchered until I player gets flagged.

  • The fast, repetitive, mechanical play, which is almost mandatory in bullet because of time pressure (also in blitz, actually, but less so) is actually rather hampering your progress, because you keep making bad moves and teach yourself to play automatically, not calculating. Also playing for tricks and cheapos (if he doesn't see this I will fork his queen...) is the wrong set of mind for when you'll play real chess.

Anyway, don't expect too much progress from a 10' practice. The blitz might or might not help a tiny little bit, but you will need to invest more time and various training (play, analysis, exercices, books/videos on openings/middlegame/endgame, etc.) if you want to achieve significative progress. The bullets, if anything, are counterproductive.

  • +1. Bullet is for fun and to gauge your progress, not for actual practice. – Annatar May 11 '18 at 9:41

For the 1300-1400 level, none are useful if you want to improve. More often than not, blitz and bullet (especially the latter) just develop bad habits, such as moving too quickly or having little patience for in-depth analysis. If you want to work on improving in 10 minutes, I'd suggest doing a few tactics, solving a study, or playing through a master game.

Blitz is only useful for some players after crossing the 2000-2200 barrier. The reason for this is that blitz can help develop more intuitive and quick thinking. Most importantly, an expert/master knows that blitz chess is different from long games, and so they can ideally not let their blitz habits interfere with their long game habits.

Bullet on the other hand isn't useful for any level of player. It's only purpose is for having fun. You can't develop any good habits with only 1 minute to think for an entire game. It's likely most of the calculations you do will be very flawed and inaccurate, and then this can "leak over" on to your long games.

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    I would still consider playing some blitz once in a while as a good practice long before reaching 2000 elo. For fun, for zeitnot management, for fast pattern recognition, for a bit of opening rehearsal. But, sure, with moderation to avoid developing bad thinking habits. – Evargalo May 11 '18 at 20:18
  • @Evargalo Yes, it can definitely be useful with proper moderation and discipline. The problem is many lower rated players haven't developed this discipline for playing chess. – Inertial Ignorance May 11 '18 at 21:30

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