I've searched everywhere, however, I couldn't find what are ideas in KIA. I know about Neil McDonal "The King's Indian Attack: Move by Move" book. This book covers KIA against different openings. However, I'm struggling when my opponent stops playing opening moves, I find myself in situation where I don't know how to continue.

What is general idea in KIA? Launch kingside attack, queenside attack? Or something else?


The best way to learn the KIA is to study master games. White attacks on the kingside, and black attack on he queenside. Study Fischer's KIA games as well as the KIA games of others.


From the books The Ultimate King's Indian Attack by Dunnington and Modern King's Indian Attack by Hall, there can be attacks on either side or a center conflict. Since I play the Sicilian Dragon, I usually play on the queenside. If the opponent plays an early d5, I transpose the game into a Catalan and pressure the d5 pawn. If my opponent does not fianchetto either Bishop, I overprotect e5 and play for a kingside attack.

Where you attack depends upon the opponent's pawn structure. As suggested by Jimmy360, most common Ideas can be learnt by playing over games featuring the KIA and the KID. See ideas for KIA.

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