# White to force the end of the game in two moves

I found this hilarious problem and hope people will have fun solving it:

``````[FEN "8/8/6p1/5pP1/5P1K/5PpP/4p2p/2Q2Bkr w - - 0 1"]
``````

White to end the game in two moves.

In this case, that means that white plays moves so that, no matter what black moves, the game is finished after black's second move at the latest.

• We do allow puzzle questions like this, don't we? Jan 6 '16 at 14:21
• We sure do! We've done a few other tactics/strategy problems before
– user1108
Jan 6 '16 at 14:37
• As Noam pointed out, my try doesn't work. ​ (I completely missed gxf2.) ​ ​ ​ ​
– user2668
Jan 7 '16 at 7:02

Very nice puzzle! Looks like the solution is as follows:

``````[FEN "8/8/6p1/5pP1/5P1K/5PpP/4p2p/2Q2Bkr w - - 0 1"]

1. Qe1 g2 (1... exf1=Q 2. Kxg3 Qxe1#) (1... exf1=R 2. Qxg3#) (1... exf1=N 2. Qf2+ Kxf2 (2... gxf2)) (1... exf1=B 2. Kxg3) 2. Bxe2# 1-0
``````

Interestingly, in the different lines, following results are achieved:

• White gives a checkmate
• Black gives a checkmate
• White is stalemated
• Black is stalemated
• Yes, four different promotions, leading to four different outcomes of the game. I had never seen anything like it :-) Jan 6 '16 at 16:30
• Yes, very striking. Is the Black pawn on g3 needed for soundness? If not then normally one would remove it; the extra variation 1 . . . g2 2 Bxe2# feels less like a bonus than a distraction from the theme. Jan 8 '16 at 1:06
• Well spotted! As far as I can tell, the g3 pawn is not needed... Jan 8 '16 at 8:28
• Thanks, but later I noticed that the pawn can't be removed because without it Ricky Demer's try 1 Qc5+ Kxf1 2 Qf2+ would be a cook. True, this cook can be eliminated in other ways without adding the 1 . . . g2 variation; but there'd still be a dual in the variation 1 Qe1 exf1=B when White could choose between stalemating (2 Kg3, as in the solution) and being stalemated (2 Qf2+, the dual). So if the 1 . . . g2 line is a distraction it's an unavoidable one. Jan 9 '16 at 13:38