Tiger Hunt is a chess variant where an entire army without a queen fight against a royal amazon (tiger, queen+knight). I believe it is certainly a win for the army just like Marahaja and Sepoys. I also believe this can easily be solved. Perhaps we can modify stockfish code to do so..
Atlantis Chess is a variant where one can sink an empty space on the edge of the board (which changes as more spaces are sunk) as a legitimate move which is intuitively a draw simply because both sides can sink the board to protect their own king since nothing moves across sunk spaces. Putting the king in absolute safety requires at least 14 steps. I believe it is easily solvable. If we can generate all moves up to depth 40 or 50, I believe it can be solved since most attempts to disrupt the 14 steps involve bad piece trades or sacrifices.
I have also been looking at a variant called Peasants' Revolt Chess for a while. I strongly believe that the original four knights form is a black victory based on results of Stockfish, even as the author of the variant believes it to be biased towards black. A search depth of 80 may be required based on what I have done, also a tablebase of K3N against K+several pawns will be very helpful and can reduce search depths by at least 20.
In addition, I believe the three knights form might also be a black victory based on what Stockfish tells me. But this time search depth may have to be 110 or more.
So how do we weakly solve these chess variants? Any strategy?