The compromise was that a new section was created in the Laws after the appendices called "Guidelines". The rules governing adjournments were moved to "Guidelines 1". This section is scheduled for retirement in the next release of the rules unless the ECF successfully petition for a further extension.
"Guidelines 3" covers quickplay finishes which is also destined for the dustbin. Both practices made sense before the advent of digital clocks and the use of increment/delay but really have no place in the 21st century because both practices introduce an element of avoidable unfairness. In the age of engines any adjourned game is going to be decided by the engine not the imagination, wit, ability and knowledge of the two players.
Since (fingers crossed) this section is likely to disappear from the rules soon and isn't too long it is perhaps worth reproducing:
Guidelines I. Adjourned games
I.1.1 If a game is not finished at the end of the time prescribed for
play, the arbiter shall require the player having the move to ‘seal’
that move. The player must write his move in unambiguous notation on
his scoresheet, put his scoresheet and that of his opponent in an
envelope, seal the envelope and only then stop the chessclock. Until
he has stopped the chessclock the player retains the right to change
his sealed move. If, after being told by the arbiter to seal his move,
the player makes a move on the chessboard he must write that same move
on his scoresheet as his sealed move.
I.1.2 A player having the move who adjourns the game before the end of
the playing session shall be considered to have sealed at the nominal
time for the end of the session, and his remaining time shall so be
recorded.
I.2. The following shall be indicated upon the envelope:
I.2.1 the names of the players,
I.2.2 the position immediately before the sealed move,
I.2.3 the time used by each player,
I.2.4 the name of the player who has sealed the move,
I.2.5 the number of the sealed move,
I.2.6 the offer of a draw, if the proposal is current,
I.2.7 the date, time and venue of resumption of play.
I.3 The arbiter shall check the accuracy of the information on the
envelope and is responsible for its safekeeping.
I.4 If a player proposes a draw after his opponent has sealed his
move, the offer is valid until the opponent has accepted it or
rejected it as in Article 9.1.
I.5 Before the game is to be resumed, the position immediately before
the sealed move shall be set up on the chessboard, and the times used
by each player when the game was adjourned shall be indicated on the
clocks.
I.6 If prior to the resumption the game is agreed drawn, or if one of
the players notifies the arbiter that he resigns, the game is
concluded.
I.7 The envelope shall be opened only when the player who must reply
to the sealed move is present.
I.8 Except in the cases mentioned in Articles 5, 6.9, 9.6 and 9.7, the
game is lost by a player whose recording of his sealed move:
I.8.1 is ambiguous, or
I.8.2 is recorded in such a way that its true significance is
impossible to establish, or
I.8.3 is illegal.
I.9 If, at the agreed resumption time:
I.9.1 the player having to reply to the sealed move is present, the
envelope is opened, the sealed move is made on the chessboard and his
clock is started,
I.9.2 the player having to reply to the sealed move is not present,
his clock shall be started; on his arrival, he may stop his clock and
summon the arbiter; the envelope is then opened and the sealed move is
made on the chessboard; his clock is then restarted,
I.9.3 the player who sealed the move is not present, his opponent has
the right to record his reply on the scoresheet, seal his scoresheet
in a fresh envelope, stop his clock and start the absent player’s
clock instead of making his reply in the normal manner; if so, the
envelope shall be handed to the arbiter for safekeeping and opened on
the absent player’s arrival.
I.10 Any player who arrives at the chessboard after the default time
shall lose the game unless the arbiter decides otherwise. However, if
the sealed move resulted in the conclusion of the game, that
conclusion shall still apply.
I.11 If the regulations of an event specify that the default time is
not zero, the following shall apply: If neither player is present
initially, the player who has to reply to the sealed move shall lose
all the time that elapses until he arrives, unless the regulations of
an event specify or the arbiter decides otherwise.
I.12.1 If the envelope containing the sealed move is missing, the game
shall continue from the adjourned position, with the clock times
recorded at the time of adjournment. If the time used by each player
cannot be re-established, the arbiter shall set the clocks. The player
who sealed the move shall make the move he states he sealed on the
chessboard.
I.12.2 If it is impossible to re-establish the position, the game
shall be annulled and a new game shall be played.
I.13 If, upon resumption of the game, either player points out before
making his first move that the time used has been incorrectly
indicated on either clock, the error must be corrected. If the error
is not then established the game shall continue without correction
unless the arbiter decides otherwise.
I.14 The duration of each resumption session shall be controlled by
the arbiter’s timepiece. The starting time shall be announced in
advance.