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Giving credit where credit is due.
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Rewan Demontay
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Here is an example of a 12-move game after which White (to move) is stalemated. All 32 units (pieces and pawns) are still on the board. The original version of this concept game was created by Charles Henry Wheeler, and published in Sunny South in 1887, according to Edward Winter's C.N. 3679. Samuel Loyd is often, and wrongly, given credit.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-move game after which White (to move) is stalemated. All 32 units (pieces and pawns) are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-move game after which White (to move) is stalemated. All 32 units (pieces and pawns) are still on the board. The original version of this concept game was created by Charles Henry Wheeler, and published in Sunny South in 1887, according to Edward Winter's C.N. 3679. Samuel Loyd is often, and wrongly, given credit.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2
use "units" and "pieces" correctly
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Rosie F
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Here is an example of a 12-move game after which White (to move) is stalemated. All 32 piecesunits (pieces and pawns) are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-move game after which White (to move) is stalemated. All 32 pieces are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-move game after which White (to move) is stalemated. All 32 units (pieces and pawns) are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2
Fix typo
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Brian Towers
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Here is an example of a 12-novemove game after which White (to move) is stalemated. All 32 unitspieces are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-nove game after which White (to move) is stalemated. All 32 units are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2

Here is an example of a 12-move game after which White (to move) is stalemated. All 32 pieces are still on the board.

[Title ""]
[StartFlipped "0"]
[fen "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"]

1.d4 e5 2.Qd2 e4 3.Qf4 f5 4.h3 Bb4+ 5.Nd2 d6 6.Qh2 Be6 7.a4 Qh4 8.Ra3 c5 9.Rg3 f4 10.f3 Bb3 11.d5 Ba5 12.c4 e3 1/2-1/2
Source Link
Rosie F
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  • 2
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