Timeline for How to write a chess evaluation function?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 21, 2017 at 14:47 | answer | added | Carlos | timeline score: 1 | |
Jul 1, 2017 at 22:13 | review | Close votes | |||
Jul 21, 2017 at 3:01 | |||||
Jul 1, 2017 at 14:13 | comment | added | SmallChess | @MatthewBarber Try out the common chess knowledge that even a beginner would know, like open files and semi-open files. | |
Jul 1, 2017 at 14:05 | comment | added | Matthew Barber | I did take a look at them but the Stockfish evaluation is obviously very detailed and I am only looking to make small improvements on the simple evaluation function that I gave a link to. Because I don't really know much about chess, I'm not sure what to prioritise in adding to my evaluation or what sort of weightings it should receive and if that means I should change other parts of the current evaluation. | |
Jul 1, 2017 at 14:05 | answer | added | SmallChess | timeline score: 2 | |
Jul 1, 2017 at 13:38 | comment | added | user1583209 | Did you see chessprogramming.wikispaces.com/Evaluation and chessprogramming.wikispaces.com/Evaluation+function on the same website? Also you could take a look at the source code of Stockfish, which is one of the strongest (if not the strongest) chess engine out there. | |
Jul 1, 2017 at 13:24 | review | First posts | |||
Jul 1, 2017 at 18:38 | |||||
Jul 1, 2017 at 13:22 | history | asked | Matthew Barber | CC BY-SA 3.0 |