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Perhaps the most insanely aggressive opening that's remotely playable is the Halloween Gambit,

[FEN ""]
1. e4 e5
2. Nf3 Nc6
3. Nc3 Nf6
4. Nxe5?!

It seems to defy logic that White can sac a whole knight for merely a pawn and a speculative advantage in space and time, but sometimes aggression has a logic all its own. The White pawns roll up-board, attacking moves come naturally for White, while Black mis-steps can rapidly lead to catastrophe.

Strangely enough, Black's best idea in practical play may be to calmly counter-sac his own knight and play for a slight but sure positional advantage.

See also the Cochrane Gambit, a similar idea, but with a more distinguished pedigree.

Perhaps the most insanely aggressive opening that's remotely playable is the Halloween Gambit,

1. e4 e5
2. Nf3 Nc6
3. Nc3 Nf6
4. Nxe5?!

It seems to defy logic that White can sac a whole knight for merely a pawn and a speculative advantage in space and time, but sometimes aggression has a logic all its own. The White pawns roll up-board, attacking moves come naturally for White, while Black mis-steps can rapidly lead to catastrophe.

Strangely enough, Black's best idea in practical play may be to calmly counter-sac his own knight and play for a slight but sure positional advantage.

See also the Cochrane Gambit, a similar idea, but with a more distinguished pedigree.

Perhaps the most insanely aggressive opening that's remotely playable is the Halloween Gambit,

[FEN ""]
1. e4 e5
2. Nf3 Nc6
3. Nc3 Nf6
4. Nxe5?!

It seems to defy logic that White can sac a whole knight for merely a pawn and a speculative advantage in space and time, but sometimes aggression has a logic all its own. The White pawns roll up-board, attacking moves come naturally for White, while Black mis-steps can rapidly lead to catastrophe.

Strangely enough, Black's best idea in practical play may be to calmly counter-sac his own knight and play for a slight but sure positional advantage.

See also the Cochrane Gambit, a similar idea, but with a more distinguished pedigree.

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Perhaps the most insanely aggressive opening that's remotely playable is the Halloween Gambit,

1. e4 e5
2. Nf3 Nc6
3. Nc3 Nf6
4. Nxe5?!

It seems to defy logic that White can sac a whole knight for merely a pawn and a speculative advantage in space and time, but sometimes aggression has a logic all its own. The White pawns roll up-board, attacking moves come naturally for White, while Black mis-steps can rapidly lead to catastrophe.

Strangely enough, Black's best idea in practical play may be to calmly counter-sac his own knight and play for a slight but sure positional advantage.

See also the Cochrane Gambit, a similar idea, but with a more distinguished pedigree.