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I think the title asks it all.

Under match conditions, would the best chess engines routinely beat the best grandmasters?

If you say yes, have there been enough matches played under tournament conditions to offer credible evidence?

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Take a look at Wikipedia's Chronology of computer chess. In short, yes, they routinely beat the top human players under normal conditions. I would be very curious to see similar data about correspondence chess, where humans have typically been very strong (simply put: if you double the speed / time allocated to a computer, you tend to improve its rating by around 70 points; humans tend to use the extra time in a better way). – Daniel B Feb 14 '13 at 8:43
Humans have no appreciable chance. – Tony Ennis May 24 '14 at 2:16

The engine alone is just one factor; the number of CPU's used, memory, etc. makes the engine stronger. The same engine on an Intel 286 will not be nearly as strong as on the Cray Titan supercomputer, for example.

Also, the number of cores makes a difference too. For example, Houdini 3 can take advantage of 32 cores if available. But from the list below, which gives the PC configuration along with the Elo rating, it is clear that the best engine on these PC's is even much stronger than the best chess players.

  1. Houdini 3 64-bit 4CPU, 3254 Elo
  2. Critter 1.6a 64-bit 4CPU, 3177 Elo
  3. Rybka 4 64-bit 4CPU, 3168 Elo
  4. Stockfish 2.2.2 64-bit 4CPU, 3167 Elo


This is why you do not see GM's play against computers any more (no GM wants to end up with 12-0 match result, even if it is against a computer).

So, yes, we humans are no match to computers in chess any more, it is a lost case. But we still have the game GO where humans are much stronger than computers (still). So it is not all lost.

PS: I was sitting in the theater in London watching the game where Kasparov lost to the computer in the 25 minutes chess game, I think this was in 1996 or so. Kasparov was really upset after the game. He rushed out of the theater surrounded by 10 or so of his entourage, and he did not look happy at all. This was what, 15 years ago?, I took many pictures of the match, since this was the first time I saw Kasparov in person. Here are 2 pictures from my personal collection:

enter image description here enter image description here


I found 3 more pics that are better quality. Thought to post them. I think this event was the first time Kasparov lost to a computer in an official game. This was in 1994, not 1996. I found a newspaper reference to this event

"THE WRITING is on the board for human domination of chess after 
 the world champion, Garry Kasparov, was knocked out in the first round 
 of the Intel Grand Prix by Pentium Genius 2, a remarkable piece of software 
 enhanced by a new super- fast processor.

 With each player restricted to 25 minutes' thinking time, the computer won 
 the first game with 8 minutes to spare.....
 He stayed at the board this time, hitting his head and pulling at his hair...."

So these pics are from the above game !

enter image description here enter image description here enter image description here

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The ratings about show that the best humans (Magnus) have about a 3% chance of winning a game. – Tony Ennis Feb 13 '13 at 3:33
Although i believe that the engines will win more often than not, i don't expect a human to be routed 12-0. There are positions which the humans will play better than the engine still – NoviceProgrammer Feb 13 '13 at 9:26
+1 for the Kasparov / Pentium Genius match and pictures. I hadn't heard of that match before. Here's a YouTube video about it: – lkessler Mar 29 '13 at 22:03
Actually you should not compare computer's elo with humans. They have different rating pools, therefore, they are different. The same applies with different organizations. However, there is a high probability of having the engines in top of GMs. – rahpuser Mar 2 at 15:27

Engines just use brute force to find the best move. So better the hardware the better they will perform. In addition they use huge databases that contain the best games played by humans.

However the current hardware is not sufficient enough for any engine to build the entire game tree (and thus play perfect chess).

Therefore there is still a chance (albeit small and getting smaller) that the best human mind can beat an engine.

Of course the last major event that happened - Kramnik – Deep Fritz(2006) ended with Kramnik losing 2 games and drawing 4 (and winning 0).

I believe if the opening book is removed, then the GMs will have a good chance.

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Good comment regarding the importance of the opening book. – Robert Kaucher Feb 13 '13 at 19:21
Another reason why computers are so much stronger, is that they think all the time. Even when it is your move and you are the one thinking, the computer is still doing search. They are doing search against the best possible moves you can play. With humans, most of us make a move, and get up from the board to get coffee or watch other games. Computers do not get tried! it is a machine, they do not leave the board. They just think and think all the time. So, they have a big time advantage this way. – Nasser Feb 14 '13 at 1:40

Computers are not able to think (they can't even pick a truly random number), they just do whatever they are programmed to do. It is impossible for them to make decisions not based on some criteria or value.

This means it need to support its decisions based on some value. But for the value to be accurate, lots of lines need to be evaluated first.

Chess is a very complex game, it is virtually impossible to evaluate all lines under some time restriction. In a game, they will use their own methods to try to predict where it is more viable to focus the search, so no resources and time are wasted on not promising moves.

The problem for them is that, some of the seemingly not promising moves are strong after all, but they will not look into them until they finish with more important lines (but they will find them given enough time).

Maybe humans have the ability to recognize some positional moves instantaneously by using their experience while computers can't (unless they are using a tablebase), but with or without tablebases they will see things coming a mile away, the positional playing edge was gone the moment computers become so fast at processing.

Conclusion: it all depends on the amount of lines and depth you allow the computer to evaluate (either by restricting manually or using a time limit), and the time given to the human to think. For example, if using a supercomputer on 5-10 minutes per move, I think the game will only be fair if you give the human 1 year per move to think (and in year 2030+, 100 years per move).

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Good thoughts.,

am not sold on your reasonng yet , 've seen an I.M. studyng at home, he almost always beats the Computer eventually by usng takebacks, once he knows a position is wnning, then he struglles till he finds the right way thru the maze of variations, Once he has his position , thats it !! of course this I.M. is practically G.M. strentgh but never played enough tournaments to get his norm .

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Interesting comment regarding a human being able to beat the computer via undo. The advantage the computer has is that it is less likely to make silly mistakes or overlook opportunities. The undo feature levels that playing field, and yes, a human seems to win more often with the undo. – Lee Kowalkowski May 22 '14 at 8:09
If takebacks are allowed, I could, with a pad of paper, defeat any computer. The idea of using takebacks as any sort of answer to the OP is ridiculous. – Tony Ennis May 24 '14 at 2:16

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